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Python Exercises: Event-Driven Programming

Explore the visual style of programming seen on the web and in the graphical user interface of an operating system. Get started with pyglet, a Python package created to help support development of games and other audio-visual environments. Use pyglet to make a graphical version of the game from Lesson 13. This lecture, presented by John Keyser, is from How to Program: Computer Science Concepts and Python Exercises. Programming is an eminently learnable skill that gives you unrivaled problem-solving power you can apply in all areas of life. It’s also a fun, creative activity that provides insight into how we control the devices that influence virtually every aspect of our lives. The 24 engaging and information-rich lessons of How to Program teach you one of the world’s most accessible and powerful computer languages, Python.

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